Remember the Dead Island teaser trailer? Of course you do. It "went viral" as marketing people with spreadsheets like to say. That means everybody saw it, posted it on Facebook, emailed it to their friends and said, "Hey, what's this Dead Island game all about?"
Played in reverse, we saw how a pretty young girl's fatal plunge from a hotel window was not the result of exorbitant room service fees but a zombie outbreak at a tropical resort. The mystery was almost unbearable. What was this game? Where had it come from? Was it a shooter? An adventure? The trailer wasn't saying. It was simply slick, artful, intriguing and loaded with promise. Remember it? Good. Now forget it, because Dead Island the game is nothing like the trailer.
It is, in fact, almost the complete opposite. Much like the moaning corpses that you're destined to spend a lot of time hacking to pieces, Dead Island is a shambling, lurching thing, falling to bits in important areas and frankly a bit whiffy up close.
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